sakura.surface.alias { 0,[400] 1,[400] 2,[400] 3,[403] 4,[204] 5,[405] 6,[406] 7,[407] 8,[400] 9,[400] 22,[429] 23,[423] 25,[425] 26,[426] 29,[429] 30,[430] 32,[430] 33,[433] 35,[435] 36,[436] 37,[437] 52,[459] 53,[453] 55,[455] 56,[456] 59,[459] 65,[429] 202,[200] 402,[400] 923,[903] 925,[905] 926,[906] 929,[905] } kero.surface.alias { 0,[400] 1,[400] 2,[400] 3,[403] 4,[204] 5,[405] 6,[406] 7,[407] 8,[400] 9,[400] 22,[429] 23,[423] 25,[425] 26,[426] 29,[429] 30,[430] 32,[430] 33,[433] 35,[435] 36,[436] 37,[437] 52,[459] 53,[453] 55,[455] 56,[456] 59,[459] 65,[429] 202,[200] 402,[400] 923,[903] 925,[905] 926,[906] 929,[905] } / _~[ surface0 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo00.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface404 { element0,overlay,404.png,0,0 } surface200 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo00.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface203 { element0,overlay,bs30.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey30.png,0,0 element3,overlay,mo00.png,0,0 } surface204 { element0,overlay,bx40.png,0,0 } surface205 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo50.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface206 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey60.png,0,0 element3,overlay,mo00.png,0,0 } surface223 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey30.png,0,0 element3,overlay,mo00.png,0,0 } surface225 { element0,overlay,bs30.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo50.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface226 { element0,overlay,bs30.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey60.png,0,0 element3,overlay,mo00.png,0,0 } surface229 { element0,overlay,bs90.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo50.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface230 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo00.png,0,0 element4,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface233 { element0,overlay,bs30.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey30.png,0,0 element3,overlay,mo00.png,0,0 element4,overlay,arrow.png,0,0 } surface235 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo50.png,0,0 element4,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface236 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey60.png,0,0 element3,overlay,mo00.png,0,0 element4,overlay,arrow.png,0,0 } surface253 { element0,overlay,bs00.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey30.png,0,0 element3,overlay,mo00.png,0,0 element4,overlay,arrow.png,0,0 } surface255 { element0,overlay,bs30.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo50.png,0,0 element4,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface256 { element0,overlay,bs30.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey60.png,0,0 element3,overlay,mo00.png,0,0 element4,overlay,arrow.png,0,0 } surface259 { element0,overlay,bs90.png,0,0 element1,overlay,hd00.png,0,0 element2,overlay,ey00.png,0,0 element3,overlay,mo50.png,0,0 element4,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface400 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo00.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface403 { element0,overlay,lw00.png,0,0 element1,overlay,bw30.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey30.png,0,0 element4,overlay,mo00.png,0,0 } surface405 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo50.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface406 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey60.png,0,0 element4,overlay,mo00.png,0,0 } surface407 { element0,overlay,lw00.png,0,0 element1,overlay,bw70.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey70.png,0,0 element4,overlay,mo70.png,0,0 } surface423 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey30.png,0,0 element4,overlay,mo00.png,0,0 } surface425 { element0,overlay,lw00.png,0,0 element1,overlay,bw30.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo50.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface426 { element0,overlay,lw00.png,0,0 element1,overlay,bw30.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey60.png,0,0 element4,overlay,mo00.png,0,0 } surface429 { element0,overlay,lw00.png,0,0 element1,overlay,bw90.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo50.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface430 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo00.png,0,0 element5,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface433 { element0,overlay,lw00.png,0,0 element1,overlay,bw30.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey30.png,0,0 element4,overlay,mo00.png,0,0 element5,overlay,arrow.png,0,0 } surface435 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo50.png,0,0 element4,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface436 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey60.png,0,0 element4,overlay,mo00.png,0,0 element5,overlay,arrow.png,0,0 } surface437 { element0,overlay,lw00.png,0,0 element1,overlay,bw70.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey70.png,0,0 element4,overlay,mo70.png,0,0 element5,overlay,arrow.png,0,0 } surface453 { element0,overlay,lw00.png,0,0 element1,overlay,bw00.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey30.png,0,0 element4,overlay,mo00.png,0,0 element5,overlay,arrow.png,0,0 } surface455 { element0,overlay,lw00.png,0,0 element1,overlay,bw30.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo50.png,0,0 element5,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface456 { element0,overlay,lw00.png,0,0 element1,overlay,bw30.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey60.png,0,0 element4,overlay,mo00.png,0,0 element5,overlay,arrow.png,0,0 } surface459 { element0,overlay,lw00.png,0,0 element1,overlay,bw90.png,0,0 element2,overlay,hd00.png,0,0 element3,overlay,ey00.png,0,0 element4,overlay,mo50.png,0,0 element5,overlay,arrow.png,0,0 animation0.interval,sometimes animation0.pattern0,overlay,6066,100,0,0 animation0.pattern1,overlay,6061,100,0,0 animation0.pattern2,overlay,-1,20,0,0 } surface900 { element0,overlay,abstract00.png,0,0 element1,overlay,abstract00_.png,0,0 } surface902 { element0,overlay,abstract02.png,0,0 } surface903 { element0,overlay,abstract03.png,0,0 } surface904 { element0,overlay,abstract04.png,0,0 } surface905 { element0,overlay,abstract00.png,0,0 element1,overlay,abstract05_.png,0,0 } surface906 { element0,overlay,abstract00.png,0,0 element1,overlay,abstract06_.png,0,0 element2,overlay,abstract00_.png,0,0 } surface907 { element0,overlay,abstract07.png,0,0 } surface1000 { element0,overlay,ab00.png,0,0 element1,overlay,ah00.png,0,0 } surface1005 { element0,overlay,ab00.png,0,0 element1,overlay,ah50.png,0,0 } surface1003 { element0,overlay,ab80.png,0,0 element1,overlay,ah00.png,0,0 } surface1008 { element0,overlay,ab80.png,0,0 element1,overlay,ah50.png,0,0 } surface10 { element0,overlay,surface8000.png,0,0 } surface11 { element0,overlay,surface8000.png,0,0 element1,overlay,surface8011.png,0,0 } surface13 { element0,overlay,surface8000.png,0,0 element1,overlay,surface8031.png,0,0 } surface14 { element0,overlay,surface8040.png,0,0 } surface17 { element0,overlay,surface8000.png,0,0 animation0.interval,always animation0.pattern0,overlay,8071,200,0,0 animation0.pattern1,overlay,8072,200,0,0 }