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- GameBoy color -
Processor |
8 MHz Z80 work alike by Sharp with TWO processor modes |
Video |
Sharp»½Λ^J[t» 10, 32, or 56 on screen colors from a palette of 32000 |
Resolution | 160x144x56 colors- Other higher-color modes are
available using tweaking. The largest I've seen uses the entire GBC palette (32K color) at a lower resolution. |
Sprites | 40 - 8x16, 8x8 (four color sprites-4 colors- 1 being a transparent) |
Tiles | 512 on screen making use of the 16K of VRAM |
Sound |
4 Channe FM- |
Controls | 8 directional D-Pad, A,B, select, and Start buttons. |
Power |
13 hours on average from 2 AA batteries, or power from AC adapter. |
DMA | Two new DMA transfer modes. Transfer is constant regardless of CPU speed. New modes allow tranferring anything from ROM or RAM to VRAM at a rate of 16 bytes per H-Blank. This is necessary because of the color display requirements, and provides for faster, smoother animation. |
Serial port speed | 512 Kbps |
Cart Size |
256KBit - 16MBit for GB compatible games. Up to 64MBit ROM & 128KBytes RAM for CGB cartridges, although 32Mbit ROM / 64K RAM carts are the largest currently manufactured. |
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